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Submitted on
March 8, 2013
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QUICK NOTE: Please let this load fully if youre on a slow internet connection like me.

This is my animation process that I used to make this animation >>>



This is the final product to a contest I'm entering and this in my entry. The contest was to make something that had a moomin character in it. I decided to do a simple walk cycle. I had a lot of fun with this and I'm happy with how it turn out. I play to do more with it but I'll post that at a different date, but it will be an experimental animation coloring it will traditional mediums. I want to see if I can keep the coloring in time with the movement.


LINK TO CONTEST:


Programs Used:
Photoshop CS2




:+devwatch: [link] you like my art, watch me! [link] :+devwatch:

:icondonotuseplz::iconmyartplz:

Moomin Walk Cycle Process 2013 Tara Vines aka LynnTV

THIS ARTWORK IS COPYRIGHTED. IT IS NOT TO BE REPRODUCED OR SOLD WITHOUT MY PERMISSION
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:iconzippythewildone:
zippythewildone Featured By Owner Mar 8, 2013  Hobbyist General Artist
Very cute, arms look a little stiff though.
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:iconlynntv:
LynnTV Featured By Owner Mar 8, 2013  Professional General Artist
Thank you, and they are. In the rough key frames you can see the elbow move more, but I ended up copying and pasting the hand for each frame because I wanted the hand to match each frame.
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:iconzippythewildone:
zippythewildone Featured By Owner Mar 8, 2013  Hobbyist General Artist
I see. Yeah I noticed the sketch being considerably more fluid.
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:iconlynntv:
LynnTV Featured By Owner Mar 11, 2013  Professional General Artist
I think if I did get the energy together to fix it, it shouldn't be too much on a problem now that I have the hands exact, cause doing the inbetweens for the new arm wouldn't take to much time since I have it already in the clean up part.
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